2/3/2017
My second app, also made with Apache Cordova. A slight twist on my original Blade Dodger concept. T...
7/23/2016
This is my first mobile app, originally made with Apache Cordova and now moved to here. It's a col...
1/1/2099
We'll see... Three concept Thorn Reid games have given me enough thought to what I want in an RPG. ...
4/24/2017
A mix between tic-tac-toe and connect 4. You can play local, online, or against AI. Since the AI is...
10/17/2013
A slight update to my original game. Initially created as a way to display the game on smaller moni...
2/26/2015
My third Blade Dodger game. In this game I went for a new approach - 2d side scrolling instead of t...
11/28/2019
SimpleClients is a tool to make server and client socket connections easier to setup and maintain -...
2/10/2019
Started as a project to tax my new processor, turned into a way to practice caching simplistic AWT ...
6/10/2013
The first game I ever created. Basic concept of dodging blades and collecting gold.
5/9/2-14
Actually the second game I ever created and the first game I worked on with my friend Matt! This wa...
1/24/2016
An re-creation of the first Thorn Reid as an attempt to implement things I learned from college and...
11/27/2016
Alas, another re-creation of Thorn Reid, but this time, the first attempt at random world generatio...
7/31/2016
This app was never finished or released. It's purely a concept. The idea was to try to turn basic p...
5/21/2015
This map generator was an initial prototype or proof of concept to be used in Thorn Reid Infinite. ...
4/17/2017
I made this for a senior networking project. Essentially this is a visualizer of RIP, or router inf...